I have not been able to find the direct download link for DirectX 10 but there are forks of DirectX 10 available for download.
If you are using Windows 7, you can download the DirectX 11 update for Windows 7 from here:ĭownload DirectX 11 update for Windows 7 SP1 For Windows Vista (DirectX 10) The same procedure applies for Windows 8 (DirectX 11.1) and Windows 8.1 (DirectX 11.2) For Windows 7 (DirectX 11) Tip: You can enable or disable Windows Update using the command line.
This will ensure that your DirectX 12 on Windows 10 is up to date. If you want to keep your DirectX version updated, you should enable automatic Windows Updates if disabled earlier.
For Windows 10 (DirectX 12)ĭirectX 12 does not have a manual standalone setup which can be downloaded separately. If you want to update DirectX, you will need to enable Windows Updates. Download DirectXįrom Windows 8 onwards, Microsoft is not distributing DirectX separately. You can enable or disable DirectX features for each graphics card separately. Please note that if you have multiple graphics cards installed in your PC, there will be multiple display tabs for each graphics card. Under DirectX features, there will be an option to enable or disable each of the features given above.
To enable or disable these features, follow the steps below: While DirectX takes care of both display and audio, there are three major features of DirectX that you may enable or disable as per your requirement.įor optimum performance, all three of these features should be enabled. The above screenshot shows that DirectX 11 is installed on a Windows 8.1 system.
This sample requires driver version 30.0.100.9667 or later.Īnd also DirectX12 Sampler Feedback Streaming is working.īut in this sample the DirectX 12-DirectStorage source-code-path is empty until now, because of the DirectX 12-DirectStorage NDA or so. Sampler Feedback is supported in hardware on Intel Iris Xe Graphics, as can be found in 11th Generation Intel® Core™ processors and discrete GPUs. GDC 2021 video (alternate link) which provides an overview of Sampler Feedback and discusses this sample starting at about 15:30.
The scene below uses just ~200MB of a 1GB heap, despite over 350GB of total texture resources.
Sampler Feedback Streaming allows scenes containing 100s of gigabytes of resources to be drawn on GPUs containing much less physical memory. This repository contains a demo of DirectX12 Sampler Feedback Streaming, a technique using DirectX12 Sampler Feedback to guide continuous loading and eviction of reserved resource tiles.
At least Intel Iris Xe Graphics supports Sampler Feedback (it works on my Intel NUC 11 Pro Kit - Intel i5-1135G7 with Intel Iris Xe Graphics): Sampler Feedback Streaming